72 hour game development, theme "Below the Surface". Theme was announced Friday 7pm and the game must be submitted Monday at 7pm. I was the character concept artist, game asset creator and animator.
After 72 hours I think my team and I made great progress. lots of restless nights but lots of fun. Thanks to my team Wes our programer, Mohammed our writer/level designer, and Brain the musician/folly artist .
After 72 hours I think my team and I made great progress. lots of restless nights but lots of fun. Thanks to my team Wes our programer, Mohammed our writer/level designer, and Brain the musician/folly artist .